| 1 | 2D GauSS-MI: Efficient Active Scene Reconstruction with Balanced Visual and Geometric Quality | Yuhan Xie, Jia Pan | cs.CV | 2026-09-18 |
| 2 | VoxelTTO: Voxel-Aligned Feed-Forward 3D Gaussian Splatting with Test-Time Optimization | Yibin Zhao, Yihan Pan, Yangwen Li +2 | cs.CV | 2026-09-18 |
| 3 | Cube-Splat: High-Fidelity 360° Gaussian Splatting SLAM via Cubemap Factorization and Adjoint-Consistent Optimization | Xiangfei Guo, Hao Shi, Yufan Zhang +4 | cs.CV | 2026-09-18 |
| #4 | 4DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors | Haitao Huang, Shenghao Zhao, Boyuan Tian +7 | cs.CV | 2026-09-18 |
| #5 | SplashSplat: Reconstructing Splashing Liquids from Real-World Multi-View Videos | Peiyu Liu, Dingxi Zhang, Federico Tombari +3 | cs.CV | 2026-09-17 |
| #6 | PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions | Rinto Yagawa, Han Cheng, Dieter Schmalstieg +2 | cs.CV | 2026-09-17 |
| #7 | RawSLAM: Online HDR Gaussian SLAM from Linear Radiance | Marina Orozco González, Luis Merino | cs.CV | 2026-09-17 |
| #8 | CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding | Zhikun Zhou, Kunyu Peng, Runyi Yang +7 | cs.RO | 2026-09-17 |
| #9 | EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute | Björn Ellensohn, Elmar Rueckert, Christian Rauch | cs.CV | 2026-09-17 |
| #10 | GS-PI: An Optimization-Decoupled Appearance Decomposition Approach for Generating PBR Gaussian Assets | Jieting Xu, Rengan Xie, Zijian Huang +3 | cs.CV | 2026-09-17 |
| #11 | Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings | Yutao Ming, Teng Xu, Youjia Wang +6 | cs.GR | 2026-09-17 |
| #12 | GAPrompt++: Multi-Granular Geometry-Aware Point Cloud Prompt for 3D Vision Model | Zixiang Ai, Zhenyu Cui, Yufei Guo +4 | cs.CV | 2026-09-17 |
| #13 | VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors | Yuhang Han, Hao Wang, Jiaxi Cao +1 | cs.CV | 2026-09-17 |
| #14 | ParticleSplat: Self-supervised Object-centric Latent Particle Splatting | Lyuxing He, Daniel Guo, Elizabeth Terveen +3 | cs.CV | 2026-09-16 |
| #15 | RGS: Reflection-aware Gaussian Splatting via Learning Geometry Continuity for Reflective Objects | Xiaobiao Du, Yida Wang, Cheng Bi +2 | cs.CV | 2026-09-16 |
| #16 | NormLift: From Lifted Features To Semantic Reliability In 3D Gaussian Splatting | Yihan Zang, Da Li, Dominik Engel +2 | cs.CV | 2026-09-16 |
| #17 | Geometry beneath the Waves: Dense Priors for Sparse-View Underwater 3D Gaussian Splatting | Harvey Caldeira, Haoran Wang, Guoxi Huang +3 | cs.CV | 2026-09-16 |
| #18 | CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction | Kristof Overdulve, Lode Jorissen, Nick Michiels | cs.CV | 2026-09-16 |
| #19 | Wind on Trees: Testing Physical Grounding in Dynamic 4D Gaussian Splatting | Weiying Chen, Edmond Lou | cs.CV | 2026-09-15 |
| #20 | PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM | Yongqi Mao, Hao Shi, Yufan Zhang +3 | cs.CV | 2026-09-15 |
| #21 | Bi-FlowGS: Bridging Generative View Completion and Gaussian Geometry through Bidirectional Flow Co-Refinement | Yuetong Wang, Jinsheng Quan, Yi Yang +1 | cs.CV | 2026-09-15 |
| #22 | HLC-GS: Risk-Map-Guided Height-Layer Consistency Gaussian Splatting for DSM Reconstruction from Optical Satellite Imagery | Jie Yang, Yingdong Pi, Qiyan Luo +3 | cs.CV | 2026-09-15 |
| #23 | The Neverwhere Visual Parkour Benchmark Suite | Ziyu Chen, Henghui Bao, Haoran Chang +12 | cs.RO | 2026-09-14 |
| #24 | Racing in Volume with Flow Ensembles | Saswat Subhajyoti Mallick, Riu Cherdchusakulchai, Marc Ruiz Olle +4 | cs.CV | 2026-09-14 |
| #25 | SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes | Anubhav Khanal, Prabigya Acharya, Roshni Poudel +5 | cs.CV | 2026-09-14 |
| #26 | What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation | Sariah Patro, Arjun Mehra, Nikhil Bhatia | cs.CV | 2026-09-14 |
| #27 | SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild | Kumaran Karthik, Pramat Shastri Jois, Suresh Sundaram | cs.CV | 2026-09-13 |
| #28 | PRI-Net: A Lightweight Multimodal Framework for 3D UAV Localization | Zhixuan Chen, Jialiang Lu, Zhong Ye +2 | cs.CV | 2026-09-13 |
| #29 | Deformable 2D Gaussian Splatting for Efficient 4K Video Compression | Chenhao Zhang, Fengqing Zhu | eess.IV | 2026-09-12 |
| #30 | SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences | Zhuoxiao Li, Xinyi Liu, Taoyu Wu +8 | cs.CV | 2026-09-12 |
| #31 | 3D Point Splatting for mmWave Radar Novel View Synthesis | Adnan Armouti, Yixuan Gao, Rajalakshmi Nandakumar | cs.CV | 2026-09-10 |
| #32 | Hologram Representation via Quadratic Phase Gaussian Splatting | Haolong Wang, Yicheng Zhan, Kaan Akşit +1 | cs.GR | 2026-09-10 |
| #33 | Tri-DehazeGS: Scene--Medium Decoupled Gaussian Splatting with Transmittance-Aware Optimization | Kui Jiang, Yang Gu, Jiacheng Liu +3 | cs.CV | 2026-09-10 |
| #34 | Shape-guided Gaussian Splatting for Sparse-View X-ray 3D Reconstruction | Pranav Poudel, Florence Dell'Aniello Picard, Nairouz Shehata +2 | cs.CV | 2026-09-09 |
| #35 | View-Structured Conformal Prediction for 3D Gaussian Splatting | Junzheng Chu, Bin Pan, Zhenwei Shi | cs.LG | 2026-09-09 |
| #36 | LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting | Donghun Ryu, Minhyeok Lee | cs.CV | 2026-09-09 |
| #37 | RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting | YuanHang Wang, Xin Cao | cs.CV | 2026-09-09 |
| #38 | CVT-GS: Learning to Simplify 3D Gaussian Splatting with Centroidal Voronoi Tessellation | Bingxian Li, Yilong Li, Jingliang Peng +6 | cs.CV | 2026-09-08 |
| #39 | EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction | Yuzhong Wang, Wenmin Wang, Xinxing Yu | cs.CV | 2026-09-08 |
| #40 | TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views | Harish N Sathishchandra, Philippos Mordohai | cs.CV | 2026-09-07 |
| #41 | Heat Kernel Textures: the Geodesic Gaussians That Do Not Splat | Simone Foti, Caner Korkmaz, Stefanos Zafeiriou +1 | cs.CV | 2026-09-07 |
| #42 | From Explicit References to Scene Manifolds: Distributional Fidelity and Realism for Radiance Field Quality Assessment | Saeed Mahmoudpour, Gi-Mun Um, Hyon-Gon Choo +1 | cs.CV | 2026-09-07 |
| #43 | LightSplat: Real-Time High-Fidelity 3D Gaussian SLAM with Loop Closure | Junze Bao, Ye Gao, Yiming Huang +5 | cs.RO | 2026-09-07 |
| #44 | MedGSSR: Generalizable Medical Image Super-Resolution 3D Reconstruction via Hierarchical Feed-forward Gaussian Splatting | Chengkai Wang, Luoyu Hong, Yiting Zhao +7 | eess.IV | 2026-09-06 |
| #45 | Compact Neural Appearance Models for Efficient Gaussian Splatting | Florian Hahlbohm, Jorge Condor, Linus Franke +2 | cs.CV | 2026-09-04 |
| #46 | Sparse auto-regressive modeling for scene generation from multi-view images | Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel +4 | cs.CV | 2026-09-03 |
| #47 | Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations | Onat Şahin, Mohammad Altillawi, George Eskandar +2 | cs.CV | 2026-09-03 |
| #48 | TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates | Theo Morales, Nhat-Quynh Le-Pham, Robin Atkins +1 | cs.CV | 2026-09-03 |
| #49 | STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction | Bocheng Li, Wenjuan Zhang, Jie Pan. Dongxu Han +3 | cs.CV | 2026-09-03 |
| #50 | P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing | Yanshu Zhang, Shichong Peng, Mehran Aghabozorgi +2 | cs.CV | 2026-09-03 |