PaperScope
LIVE · 2026-09-04 05:40 UTC

gaussian splatting 7 papers this week · -50% WoW

papers mentioning "gaussian splatting" in title/abstract · 30d window

Latestcs.CLcs.LGcs.AIcs.CV

Mentions per Day (30d)

Latest Papers

#TitleAuthorsCatDate
1Sparse auto-regressive modeling for scene generation from multi-view imagesThomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel +4cs.CV2026-09-03
2Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological PerturbationsOnat Şahin, Mohammad Altillawi, George Eskandar +2cs.CV2026-09-03
3TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient UpdatesTheo Morales, Nhat-Quynh Le-Pham, Robin Atkins +1cs.CV2026-09-03
#4STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface ReconstructionBocheng Li, Wenjuan Zhang, Jie Pan. Dongxu Han +3cs.CV2026-09-03
#5PointGT: Simultaneous Geometry and Texture Editing for Point-Based RepresentationsYanshu Zhang, George Shramko, Pratul P. Srinivasan +1cs.CV2026-09-03
#6Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting TrainingYixiong Yang, Sisheng Zhang, Qingsong Yan +2cs.CV2026-09-03
#7InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View SamplingTianheng Lu, Guangyu Wang, Ruqi Huang +1cs.CV2026-09-02
#8CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian SplattingKyungdae Park, Chae Eun Rheecs.CV2026-09-02
#9DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian SplattingQian Wang, Yu Wang, Weiqi Li +4cs.CV2026-09-01
#10EvoGS: Modeling Deformation Evolution for Dynamic Gaussian SplattingWei Dong, Shahram Shirani, Jun Chen +1cs.CV2026-09-01
#11BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian SplattingYiling Yao, Wenjuan Zhang, Bowen Wang +3cs.CV2026-08-31
#12SMG: Semantic Motion Graph for Monocular Dynamic Gaussian SplattingHaozheng Yu, Xinyu Yang, Rundong Luo +2cs.CV2026-08-31
#13VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary RefinementKun Cao, Di Wang, Haibin Zhu +4cs.CV2026-08-31
#14CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo LabelsJirong Li, Satoshi Ikehata, Shuhei Kurita +1cs.CV2026-08-31
#15ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video RepresentationJiahao Wu, Jie Liang, Die Hu +6cs.CV2026-08-31
#16When 3D Gaussian Splatting Recovers Real SurfacesSonghe Wang, David Johnathan Millercs.LG2026-08-30
#17GSPotential: Camera Potential Field for Sparse-View 3D Gaussian SplattingZeyuan An, Yanghang Xiao, Zhiying Leng +2cs.CV2026-08-29
#18Elastic Triangle SplattingTian Shi, Shenhan Qian, Daniel Cremerscs.CV2026-08-29
#19DReSG: Diffusion Residuals for Stylized Gaussian SplattingZhongliang Liu, Wenjie Liu, Yang Lics.CV2026-08-29
#20RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular VideosWenting Wang, Jiaxin Guo, Wenzhen Dong +3cs.CV2026-08-29
#21ReconSplat: Generalizable 3D Scene Reconstruction Beyond Observed ViewsGiuseppe Stracquadanio, Kevin Raj, Julia Grabinski +1cs.CV2026-08-28
#22Non-Uniform Quantisation for 3DGS CompressionBert Van hauwermeiren, Patrice Rondao Alface, Adrian Munteanucs.CV2026-08-28
#23WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-WildYuhao Bai, Qianqiu Tan, Lilong Chen +2cs.CV2026-08-28
#24ABCD: Alpha-Composited Block Coordinate Descent: Constant-VRAM Training for Large Radiance FieldsKa Heng Shiu, Kartic Subrcs.CV2026-08-27
#25Stochastic Liquid Deformation Fields: An SDE Generalisation of Closed-Form Continuous-Time Cells for Dynamic 3D Gaussian SplattingMingzhao Li, Arghya Palcs.CV2026-08-27
#26Comparative Evaluation of 3D Reconstruction Methods for Immersive Visualization of Laboratory ObjectsBrian De La Cruz, Aaron Y. Zhao, Maitrey Gramopadhye +4cs.GR2026-08-27
#27Per-View Gaussian Predictions Enable Training-Free Distractor Filtering in Feed-Forward 3DGSKangmin Seo, Jae-Pil Heocs.CV2026-08-27
#28KISS-GS: 3D Gaussian Splatting Compression Kept SimpleWieland Morgenstern, Friedrich Elias Branschke, Florian Fleischmann +5cs.CV2026-08-27
#29CGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent ReconstructionJean-Daniel de Ambrogi, Aladine Chetouani, Vincent Nguyen +1cs.CV2026-08-27
#30CoGeo-GS: Concept-Driven and Geometry-Aware Multi-Object Removal in 3D ScenesYuanxiang Ni, Xianliang Huang, Chenhang Ma +4cs.CV2026-08-27
#314DGS-WAM: Bridging Past and Future with an Object-Centric World Action Model based on 4D Gaussian SplattingYueen Ma, Zenglin Xu, Irwin Kingcs.CV2026-08-26
#32Gaussian Splatting Underwater: A Controlled Cross-Regime StudyOlaya Álvarez-Tuñón, Stella Graßhofcs.CV2026-08-26
#33PAGS: Autofocusing Photoacoustic Tomography via Speed-of-Sound-Adaptive Gaussian SplattingJiarui Ge, Jintao Ma, Bangxu Fan +4cs.CV2026-08-26
#34PIVOT: A Multi-Trajectory Dataset and Testbed for Pose, Intrinsics, and Novel Viewpoint Evaluation in Real-World 3D ReconstructionMary Raymondcs.CV2026-08-26
#35Physics-Integrated Operator Learning via Gaussian Splatting RepresentationsJihao Zhang, Junyi Guo, Jian-Xun Wangcs.LG2026-08-25
#36FixAnything: 3D-Consistent Rendering Refinement via Video Generative PriorsKhiem Vuong, Deva Ramanan, Srinivasa Narasimhancs.CV2026-08-24
#37AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming ReconstructionYingxiang Xu, Kerui Ren, Wenqi Guo +4cs.CV2026-08-24
#38NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater ReconstructionXiaopeng Guo, Wai Chung Tse, Yipeng Zhu +3cs.CV2026-08-24
#39LagrangeGS: Non-Conservative Lagrangian System on Dynamic 3D Gaussian SplattingShogo Sato, Takuhiro Kaneko, Shoichiro Takeda +4cs.CV2026-08-24
#40Seeing the Unseen: Semantic-in-Gaussian for Sparse-View 3D GeneralizationZeyang Bai, Yunpeng Wang, Yunbiao Wang +1cs.CV2026-08-24
#41M$^3$ISR: A Multi-Modal Multi-View Benchmark for 3D/4D Gaussian Splatting and Feedforward CompressionXinhui Liu, Lei Liu, Zhenghao Chen +3cs.CV2026-08-23
#42Fast and Compact 3D Gaussian Splatting with Polarized Opacity PriorZi-Ming Wang, Kai-Wen Duan, Kowei Huang +2cs.CV2026-08-23
#43Learning Implicit Constitutive Laws for Dynamic 3D Gaussian Splatting from Monocular VideosXiaoyang Liu, Kai Hancs.CV2026-08-22
#44GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion PriorsXinhui Liu, Can Wang, Wei Jiang +2cs.CV2026-08-22
#45Towards Alias-Free 4D Gaussian Representations with Motion-Aware FilteringAnkit Dhiman, Kunal A Kathare, Pranav Vignesh +2cs.CV2026-08-22
#46TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface ReconstructionChuanjin Fan, Wenjie Chang, Bohao Liao +3cs.CV2026-08-21
#474DAnyone: Create Anyone in 4D from a Casual Monocular VideoYudong Jin, Tao Xie, Qihang Zhang +6cs.CV2026-08-20
#48Point-Based 3D Reconstruction from Sparse Views under Known IlluminationMagnus Kaufmann Gjerde, Joakim Bruslund Haurum, Jeppe Revall Frisvad +3cs.CV2026-08-20
#49GS-VLA: Plug-and-Play Viewpoint Canonicalization for Frozen VLA Policies via Gaussian SplattingYechan Park, HyunJin Kimcs.CV2026-08-19
#50CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface ReconstructionShihan Chen, Junjing Zhang, Qingsong Yan +3cs.CV2026-08-19

all trends · matching is case-insensitive substring after tokenization