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RacerGS: Residual-Autoregressive Context for 3D Gaussian Splatting Compression

Wenqing Wang, Huimin Zeng, Yun Fu

Latestcs.CLcs.LGcs.AIcs.CV
arXiv ID
2610.34263 v1
Category
Submitted
2026-10-25

Abstract

3D Gaussian Splatting (3DGS) has emerged as a promising approach for fast, high-quality novel-view rendering. However, its large parameter size remains a bottleneck for storage and transmission. We propose RacerGS, a compact 3DGS compression framework that achieves scene reconstruction at significantly reduced storage sizes with preserved fidelity. To obtain compact and spatially coherent features, we design a hash projection model that projects the anchor hash encodings into compact context features. Additionally, we introduce a FiLM-modulated autoregressive GRU context model that utilizes causal dependencies among anchor feature groups and uses recurrent hidden states to refine entropy-model parameters, improving bitrate efficiency. Furthermore, we adaptively entropy-code quantized anchor-attribute residuals relative to their context-predicted means, leveraging spatial consistency to reduce symbol entropy. Overall, RacerGS achieves more than 150x compression over vanilla 3DGS and 28x over Scaffold-GS, while providing comparable rendering quality. Extensive experiments across five datasets demonstrate that RacerGS outperforms prior 3DGS compression methods in both storage reduction and rate-distortion performance.

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