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Library of Layers (LoL): Adaptively Ordering Transformer Layers at Runtime

Abdellah Rahmani, Sean McLeish, Ang Li, Sanae Lotfi, Pascal Frossard, Micah Goldblum

Latestcs.CLcs.LGcs.AIcs.CV
arXiv ID
2611.03526 v1
Category
Submitted
2026-11-02

Abstract

Computer programmers chain together the same reusable computational primitives, for example, conditional statements or loops, but in different orders to implement different algorithms. In contrast, existing language model architectures always execute their layers in the same order. We introduce Library of Layers (LoL), an architecture that dynamically orders its layers during inference to solve the problem at hand. LoL has a single hyperparameter, the size of its global library of transformer blocks, that allows it to transition seamlessly between parameter reuse and sparsity, generalizing the parameter-efficiency and FLOPs-efficiency tradeoffs of dense, depth-recurrent, and mixture of experts architectures in one unified family. We show that LoL achieves competitive performance with all three above baselines when pretrained on text data. On synthetic sudoku and maze data, we observe that the model employs distinct layer orderings to implement different solution strategies, and we can intervene on routing to force a model to apply a specific solution strategy to a problem instance. In a multilingual natural language setting, we find that LoL chooses different layer order patterns based on language and script. Similarly, we train LoL on safety data and fit probes to its router outputs, finding that these probes distinguish safe from unsafe text with high AUROC. LoL provides a path toward a future in which models dynamically compose their own computational graph, enabling more efficient and controllable reasoning.

Comment: 32 pages, 22 figures

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