PaperScope
LIVE · 2026-10-15 05:40 UTC

All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Masking

Yewon Kim, Paul Hongsuck Seo, Sang Chul Ahn

Latestcs.CLcs.LGcs.AIcs.CV
arXiv ID
2610.16143 v1
Category
Submitted
2026-10-12

Abstract

SLAM (Simultaneous Localization and Mapping) is a core technology in autonomous systems that enables them to estimate their own position and build a map of unknown environments simultaneously. SLAM systems in dynamic environments are of great practical importance. However, existing dynamic SLAM approaches still have several limitations like over-removal and high computational costs. To address these limitations, we propose a real-time RGB Dynamic SLAM framework that precisely removes moving objects at the pixel level without relying on predefined labels or segmentation models. Our system combines pixel motion predicted by ego-motion using DUSt3R with point tracking from All-Tracker, removing only actually moving pixels by analyzing discrepancies between the two motion sources. Unlike object-level masking methods, our approach eliminates only currently moving regions, allowing temporarily static parts to be utilized for tracking. Operating at approximately 10 FPS, the system achieves real-time performance on standard 30 FPS video streams by subsampling every 3 frames. Relying solely on RGB inputs, this significantly improves upon state-of-the-art dense dynamic SLAM approaches (0.5-3 FPS), presenting a highly practical solution.

Comment: Accepted to the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2026. Project Page: https://yellowon0103.github.io/all-st3r-slam/

arXiv abs page · PDF · same-day batch