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SatUnreal: A High-Precision Synthetic Dataset for Satellite Stereo Matching via Unreal Engine

Han-Gyeol Kim, JaeWan Park, Junmin Park, Darongsae Kwon

Latestcs.CLcs.LGcs.AIcs.CV
arXiv ID
2609.27442 v1
Category
Submitted
2026-09-23

Abstract

3D reconstruction from satellite imagery is essential for large-scale topographic analysis, yet the lack of high-fidelity training datasets with accurate occlusion labels remains a primary bottleneck. Existing benchmarks, such as US3D and WHU-Stereo, face inherent challenges in spatio-temporal mismatch -- environmental changes and shadow displacements between multi-view acquisitions -- and provide ambiguous ground truth in occluded regions due to LiDAR sparsity. In this paper, we propose SatUnreal, a high-precision synthetic dataset designed to fundamentally overcome these limitations through an Unreal Engine-based simulation pipeline. SatUnreal provides 10,000 stereo pairs with high resolution (0.3m GSD) and is characterized by: (1) Physical Geometry Simulation, replicating realistic satellite orbits by systematically varying baselines and azimuths; (2) Spatio-temporal Consistency, eliminating temporal noise through fixed virtual environments; (3) Topographic Diversity, spanning dense urban canyons to low-texture natural terrains; and (4) Mathematical Label Integrity, utilizing a novel two-step linetrace algorithm to generate flawless occlusion masks. Experimental results using SOTA iterative models demonstrate that models trained exclusively on SatUnreal achieve superior zero-shot transfer performance on real-world benchmarks (US3D, WHU-Stereo) compared to those trained on real datasets. Our findings prove that physically accurate synthetic data provides a more effective supervisory signal for learning geometric features than complex real-world observations, establishing a new paradigm for Sim-to-Real transfer in Earth Observation. Code and dataset are available at https://github.com/jmp-Telepix/SatUnreal_A_High-Precision_Synthetic_Dataset_for_Satellite_Stereo_Matching_via_UnrealEngine

Comment: Accepted at CVPR 2026 Workshop on EarthVision (CVPRW 2026), pp. 7990-7999. Code and dataset: https://github.com/jmp-Telepix/SatUnreal_A_High-Precision_Synthetic_Dataset_for_Satellite_Stereo_Matching_via_UnrealEngine Supplementary material: https://openaccess.thecvf.com/content/CVPR2026W/EarthVision/supplemental/Kim_SatUnreal_A_High-Precision_CVPRW_2026_supplemental.pdf

Journal: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops, 2026, pp. 7990-7999

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