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Towards Omni-dimensional GUI Agent Navigation with Masked Trajectory Prediction

Yan Zhang, Pei Fu, Daiqing Wu, Huawen Shen, Ruoceng Zhang, Shaojie Zhang, Jiahui Yang, Yu Zhou, Can Ma, Zhenbo Luo, Jian Luan

Latestcs.CLcs.LGcs.AIcs.CV
arXiv ID
2609.25769 v1
Category
Submitted
2026-09-22

Abstract

Graphical User Interface (GUI) Agents autonomously interact with software to fulfill user requests, where GUI navigation stands out as the most critical and challenging capability. Mastering this capability demands a complex synergy of step-wise decision-making, state-action alignment, and long-horizon planning. While directly mixing these corresponding navigation tasks seems intuitive to simultaneously acquire these skills, such a direct combination is severely bottlenecked by inconsistent optimization objectives and profound data heterogeneity. To overcome these barriers, we propose the MaP (stands for ``\textbf{M}asked Tr\textbf{a}jectory \textbf{P}rediction''), a unified framework that seamlessly harmonizes divergent GUI navigation tasks. By modeling multi-turn GUI interactions as a trajectory and defining training objectives through component masking and prediction, MaP shifts the optimization from task-specific marginal distributions to a consistent objective. Furthermore, to handle the data heterogeneity across multiple navigation tasks, we design a role-aware adapter learning module that dynamically routes each token to a specialized representation space. Extensive experiments on five representative GUI navigation benchmarks demonstrate that MaP effectively mitigates gradient conflicts and significantly outperforms the direct mixture training, establishing a robust paradigm for multi-task GUI navigation.

Comment: Accepted to EMNLP 2026

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